Heaven
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYr6ntkR7w7g3EhT9RMitD3iF5vXOhhOUVfDhoPGx27FkdAERQWIm8YN4V5N9xxF6YBTBj90HrL6d1xvxidsJ-HT-_EzvUCJvND94MyVTCoIi58QkCbtdyu_YJHqjD9j-HgsVzHtMt0GpN/s400/Final+Composition.jpg)
Using Maya shaders, render in passes, composited in Photoshop.
=================================================
Robot
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdOyKjcTYmXyz7gJhr1VsqUHiKqH7bH7VFrxi4pPkyxrlFYjWSyTmLm5y4mYje-GNynojqwm4b5PorgFxdRIzN7QPmWNqXPWhy9HZlyQzehMZcQzhy6U7S53GoOTXrwqmxjaF6J7jVAekc/s400/Robot_Shading_Renderout.jpg)
Using Mental Ray mib_illum_blinn shader, creating FRESNEL effects.
====================================================
Still Life Painting
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHab1-VkOuULpZDS1PbFfN4TDCwE90E0fEYuhHFSdD2SdQEWjvhWn2wZHtoykvtc0FPMUpz7hShFWb8dJJzZfaer5KzIwXKXj1fh9XJTEmvtOZo0nnKRQUomoGkB02pPRNCuyZ84s7a1Bb/s400/Chuanshu+Shi_Still+Life+Painting.jpg)
Using Maya shaders, first project of the shading class.
No comments:
Post a Comment